There’s a large number of resources to keep track of, and here’s where the game’s true nature comes into play: Some things you build will require that you have many types of materials, including the ore and skins that get found while mining for other materials. Stone is the foundation of graves, and many military units. Wood’s primary function is to construct buildings. So, the first thing that you see when you play CivCrafter is the screen with the three different things to click: food, wood, and stone. This has to be the pinnacle of the clicker genre and its logical end, right? How do you further deconstruct gaming to its simplest form while also making something this deep?! But it has countless things to track and upgrade on your way to becoming the greatest civilization known to humankind. It’s a resource management game with raiding-strategy real-time multiplayer, all wrapped up in the veneer of a simplified clicker game. CivCrafter (Free) is quite the curious little clicker game, and it’s not quite the one that you expect.
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